Human Interpretable Machine Learning
Read my write-up of an Machine Learning experiment I conducted to decide where to settle your first city in Sid Meier’s Civilization 6.
Read my write-up of an Machine Learning experiment I conducted to decide where to settle your first city in Sid Meier’s Civilization 6.
I recently completed the “Microsoft Professional Program Data Science” certification that cumulated with a Capstone project in the form of a competition to predict the Prevalence of Undernourishment, aka PoU. I am happy to have finished in 5th position out of 441 participants, and this post is a summary of what I learnt during the competition.
This article covers the process of creating a data product, specifically a Direct Acyclic Graph representing the possible routes navigating to technologies and civics in Sid Meiers’s Civilization 6.